Post by Deleted on Oct 26, 2012 13:47:57 GMT -5
Indifference, driving out the colour
Erik Magnus Lensherr
- Name: Erik Lensherr
- Alias: Magnus
- Age: Roughly late 50s,early 60s
- Gender: Male
- Species: Mutant
- Codename: Magneto
- Faction:XFormerly Brotherhood,Unaffiliated-Currently
- Play by (optional): Comic book version
Your voice goes on and on
- Personality: Erik Lensherr could be described as being somewhat angry and bitter, mainly from his past experiences. At many points some have labeled him a mad man to which he simply states this isn't so. He is a man with a vision but sets out to accomplish his goals through different means the peace between himself and his enemies. Though this doesn't mean he is an utterly cruel man, in fact he does have a soft spot for his underlings, especially if they are his family.
Though Erik is very much an intelligent person and fairly calm minded. But at other times he can have a very short temper, which at that point it's best to avoid his path as he will not hesitate to take his anger out on someone else. But since the days of the Brotherhood Erik has tried to seek peace within himself and has managed to calm these evil tendencies over the last couple years, though it is no doubt that he might try his usual ways once more. - Likes: Family,mutant superiority,finding peace, freedom,practicing his abilities
- Dislikes:Humans,losing more family/friends,unable to help,power limits,doing nothing
- Appearance: Erik may be an old man but physically he still has the looks and build of a man in his prime with a strong muscular build and still somewhat young looking. He has light toned skin, high cheek bones, blue eyes, and white hair due to age that was once black. Besides this Erik really has no oddities in his physical form nor does he shows signs of scars as of yet.
His usual dress is his red and purple armor, often worn for battle or during training sessions along with his helmet. Next to this when he is off duty his clothes are normally casual and something that he finds comfortable, often long sleeved shirts, long nice pants, and sometimes regular t-shirts and shorts. Other times he may wear something formal if the occasion calls for it. - Distinguishing Features:N/A
- Equipiment: Helmet-Used to protect from telepathic attacks and avoiding his mind being located as well.
Armor-Made completely of metal and modeled to fit his body it serves as a means of defense for most attacks, primarily physical blows.
Rest assured I won't be good enough for you
- Mother: Edie Eisenhardt,Deceased
- Father: JAkob Eisenhardt,Deceased
- Siblings: N/A
- Other Family members:
Magda,Ex-wife,deceased
Anya Lensherr,Daughter,deceased
Pietro "Quicksilver" Maximoff,son
Wanda "Scarlet Witch" Maximoff,Daughter
Lorna Dane,Daughter
Horus "Brass-Scale" Herrmann,genetically engineered son
Orion,Grandson
Don't let them scare you away
- Powers:
Magnokinesis: Magneto has near-limitless control of all forms of magnetism, whether natural or artificial, to manipulate any metal. He recently proved able to effectively contain the power of a Celestial . Magneto can maintain total control of an entire planet's electromagnetic field and manipulate it accordingly. Magneto has harnessed magnetism to stop armies, raise islands from ocean floors, move mountains, change the course of rivers, and threaten to devastate the world with apocalyptic floods and continent shaking earthquakes. Magneto once blanketed the entire globe with a self-generated electromagnetic pulse that caused widespread devastation. Moreover, he can use his magnetic powers in more than one way simultaneously. He can completely assemble a complicated machine within seconds through his powers. It is unclear whether Magneto's power is psionic or purely physiological in nature.He can also generate electromagnetic pulses of great strength and generate and manipulate electromagnetic energy down to photons.
Magnetic Force-Fields: Magneto usually protects himself with a personal force field that he can quickly expand to protect large areas. His force field has withstood the effects of multiple nuclear weapons, volcanic eruptions, the depths of space and attacks from multiple Avengers or X-Men, including Phoenix, Thor, and even Galactus. Magneto can also use his force fields to hit or trap an enemy.
Magnetic Flight: Magneto is also capable of sustaining flight for very long distances and at varying speeds. He apparently has several means by which he achieves flight, one of which is by gliding along the planet's natural magnetic lines of force, another by simply creating a repulsive force between himself and the planet, propelling himself thus. By using his magnetic powers, Magneto can virtually travel at trans-light speeds; however, in order to travel in space, Magneto also requires his force field to breathe.
Geomagnetic Link: Magnus is tied very closely to Earth's EM Field. As is it effected, so is he. He knows instinctively all that happens to it, and with this link, is granted an odd sort of immortality. Earth lends him strength by it's simple existence. He draws on it all unconsciously.
Matter Manipulation: Magneto is able to manipulate matter even to the subatomic level for a number of purposes. This might explain why, his not limited to objects with metallic properties and is able to manipulate objects with non metallic properties like wood, stone, plastics etc.
Metallic Bonding: Magneto has recently presented the power to atomically bond metallic substances to any designated surface material. This newly developed technique allows Magneto to blend metallic alloys with the earth, water, and air (HoM).
Organic Iron Manipulation: Magneto can control the traces of iron within organic matter, which allows him to have full control over an opponent's body. He can manipulate the iron-enriched blood-flow to one's brain to induce aneurysms or unconsciousness, alter thoughts and perceptions, or blank a person's mind completely. He can even remove ferrous compounds from the bloodstream entirely through a person's skin. Magneto has used his magnetic abilities to extract the Adamantium bonded to Wolverine's biomolecular skeletal structure.
Electromagnetic Sight: By concentrating, Magneto can perceive the world around himself as patterns of magnetic and electrical energy. He can perceive the natural magnetic auras surrounding living beings.
Superhuman Strength: Under normal conditions, Magneto possesses the physical strength of a well conditioned athlete. However, he can channel vast amounts of magnetic energy through his body for the purpose of granting himself vast superhuman strength which limits are unknown. Whatever those limits might be, he is ultimately able to lift far in excess of 100 tons with ease.
Superhuman Stamina: As a result of increasing his strength, he dramatically increases the overall efficiency of his musculature. While magnetically enhanced, his muscles produce considerably less fatigue toxins during physical activity than the musculature of a normal human. Magneto can exert himself physically for up to at least a few days before the build up of fatigue toxins in his blood starts to impair him.
Superhuman Durability: Under normal conditions, Magneto possesses the physical durability of a well conditioned athlete. However, he can channel vast amounts of magnetic energy through his body for the purpose of granting himself vast superhuman durability, to the point he can shrug off punches to the face from super humans such as Namor and Colossus while weakened and remain unharmed.
Superhuman Reflexes: He naturally possesses enhanced reflexes. He can further enhance this reflexes with magnetic energy, to the point he can pluck out of the air with his hand, superhumans as swift and fast as the likes of Northstar with ease.
Electromagnetic Spectrum Manipulation: Although Magneto's primary power is magnetism, he can also project or manipulate any form of energy within the electromagnetic spectrum. He can fire and absorb bolts of electricity and magnetic force, reverse lasers and other forms of radiation or energy, create enough intense heat as infrared radiation to level a city, manipulate gravity, and become invisible by deflecting visible light around his body. Infrared radiation is part of the electromagnetic spectrum, which also includes visible light, radio waves, ultraviolet light, gamma rays, and x-rays -- Magneto can project any of these. Magneto has demonstrated the capacity to produce a wormhole, and to safely teleport himself and others by means of the wormhole.
Telepathic Resistance: Magneto has trained himself extensively for fighting telepaths, and is resistant to telepathic attack. This training is similar to that given to the X-Men and New Mutants by Professor X, although the effects are further augmented with the aid of his helmet, his own Electromagnetic powers can also interfere with telepathic assaults. Additionally, Magneto is possessed of a strong will, which also aids him in resisting telepathic assaults. - Weaknesses:
-His physical condition is what will primarily affects his power, for if he is severely wounded or not at his peak health he struggles to control his abilities then when he is at full strength.
-His age has also been an issue over the past couple years and it is likely Magneto cannot perform at his top and could end up retiring even if he were to be part of the Brotherhood again.
-His powers do not affect organic beings or plastic and have to be metal or the electromagnetic fields of Earth
-Unless he has connection to the electromagnetic field or metal his powers will be useless. - Skills:
Genius-level Intellect: A mastermind, Magneto is a genius in various scientific fields. He is an expert on genetic engineering and mutation, with knowledge far beyond that of contemporary science. He can create artificial living beings, mutate humans in order to give them superhuman powers, instill genetic mind-control, create adult clones of human beings and manipulate the genetic structures of these clones during their development. His discoveries in particle physics would revolutionize the field and place him among the giants of scientific history if they were to be revealed. He has designed magnetically-powered aircraft and spacecraft, space stations, an underground complex said to be a masterpiece of automated technology that would do Tony Stark or Reed Richards proud, complex robots and computers, magnetically-powered generators, and machines capable of nullifying mutant powers within a radius of several miles.
Military Training: Magneto is a skilled strategist and has more than a rudimentary knowledge of hand-to-hand combat.
Excellent Strategist: Magneto is an excellent strategist, tactician, and skilled leader.
Multilingual: Magneto is fluent in English, French, Polish, Russian, Hebrew, Arabic, Ukrainian, German, and Yiddish - History:Erik Lensherr was formerly known as Max Eisenhardt during the early 1920s. His family was a wealthy one, never living in poverty, good education, and a comfortable life. During the early times of Germany's troubles at the time he became attracted the the gypsy girl known as Magda who he began trying to gain favor of during sports or making her necklaces. Though during one javelin competition Erik was accused of cheating and after retrying and winning once more was expelled and beaten by other children. But the troubles only continued as both his father and uncle were beaten later on for different reasons, which to follow the entire Eisenhardt family faced problems that forced them to escape to Poland.
During this time they were captured and sent to be executed but amazingly Erik was missed by every bullet before being sent to the Auschwitz Extermination Camp. In these times he became a decent smuggler for food and supplies and eventually wound up reuniting with his love interest and later first wife Magda. They managed to survive until being evacuted in which allowed them to escape and return to a gypsy camp to start a new life together. Erik would soon change his first name so to better fit in among Magda's people, the two would marry and had a daughter called Anya later and after moving to a new town more problems followed. When their house was on fire one day while Erik was returning to work, using his powers for the first time of being aware of them to throw a crowbar due to his pay being held, and was only able to save his wife. Anya unfortunately wasn't so luck, Erik having been forced down by soldiers and beaten before he retaliated by destroying half the city, people, and making his wife terrified before she fled.
Later while working and living in Israel Erik would meet Charles Xavier, a fellow mutant and close friend. Though they had their debates about mutants and their coexistence things were to not go as planned for the two as it would in another reality. Unfortunately these arguments eventually drove the two men apart, though they still kept a turbulent friendship despite both making teams that would become arch enemies. Where Xavier established the X-men Erik would go onto establishing his own Brotherhood of Mutants, a team he planned to use for his own global domination and evil purposes. It was also at this time he took on the name of Magneto.
Over the years both teams would clash and Magneto would several times come into conflict with his old friend, though there were times they even worked together. But eventually Magneto decided to retire from his once great vision of mutant superiority, causing the Brotherhood of Mutants to at last disband for what seems for good. Now he normally can be found living in Germany or traveling around to see the world. Though that doesn't mean he has lost his fight spirit. It can also be noted that due to earlier in the clashes with the X-men of once being de-aged to an infant after an incident in creating the Ultimate mutant who turned against him then later being re-aged by a shi'ar warrior Magneto is still very much in his prime.
Hope in our choices and secrets I can't expose
- Your name:Tundra
- Years of experience Roleplaying:6-7
- Where did you find the Heroes of Tomorrow?From Yankees
- Name of Song you choose:Magneto by Brigade
- Roleplaying Sample: ---